Getting More Prototype Plays

Podcast Link: http://traffic.libsyn.com/theforbiddenlimb/BGBP069.mp3

Today we talk about ways to get people to play your ugly prototype! Some topics:

  • Imaginary friends
  • Design partners or other trusted designers
  • Protospiel/Unpub
  • Designer groups
  • General playtesting groups
  • Fostering an inviting community
  • Print-and-plays
  • Conventions at a free table
  • Conventions as an event
  • Other convention options
  • Digital simulations
  • Paid playtesting

Resources

 

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How to Use Print-and-Plays

How should you use print-and-plays as a designer, publisher, or indie creator? We discuss some options!

  • Advantages
  •  Early Feedback
  • Kickstarter
  • Limited or Full Version?
  • What do players use them for?
  • Shopping Ahead
  • Evaluating Gameplay
  • Evaluating Art
  • Why a P&P isn’t giving the game away.
  • Translations
  • Other components
  • PnPs at Cons

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/BGBP042.mp3

Finding Art For Your Prototype

The Forbidden Limb debuts on The Dice Tower Network with tips on finding art for your prototype.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP016.mp3

Links mentioned:

Top 9 Designer Considerations for Publishing Contracts

Jeremy tells us the top 9 items he believes designers should consider adding to a publishing contract before they sign it.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP015c.mp3

We don’t have video for this one due to some camera issues. Sorry about that!

Publishing Contracts

Learn about the important clauses in a contract between a tabletop game designer and publisher. What does a contract look like and what do you want to make sure is included, both from the publisher and designer perspective?

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/FLP015b.mp3

Behind the Scenes of Bombers and Traitors

See a behind the scenes perspective of a Kickstarter campaign from Brian. The Bombers and Traitors expansion of Good Cop Bad Cop campaign ended just a couple of weeks ago and we go through all the data. Jeremy adds his backing preferences and Richard asks some clarifying questions.

Podcast/Audio Version: http://traffic.libsyn.com/theforbiddenlimb/FLP014.mp3

Unpub 5 Recap

Jeremy has returned from Unpub 5, the unpublished games convention, and he tells us all about it. We discuss the benefits of going to this kind of convention, what types of games you’ll find, and tips for publishers, designers, and gamers on maximizing your experience while you’re there.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/audio.mp3