When you’re trying to build up a crowd for your game before Kickstarter or to build your resume for selling your game to a publisher, there are a lot of places to put your time and money, but some are better than others.
5. Create a Facebook page or group
4. Build/support your local gaming community
3. Use other’s crowds by getting your game to reviewers and other influencers
2. Send infrequent newsletters
1.Create a landing page and funnel people to it through flyers, ads, social media, and everywhere
Richard interviews Juliana Patel and Ariel Rubin who created the extremely successful Escape Room in a Box: The Werewolf Experiment that is now being published by Mattel. He learns all their secrets from their 2,000+ backer debut campaign! Some specific topics:
We continue with our top 10 mistakes new designers make with a list from the designer perspective, led by Jeremy Commandeur. Learn what you can avoid and tell us if we missed any big ones in the comments!
Get some more insights from the organizer of the San Jose Protospiel, Jeremy Commandeur, on what went well and what he will improve at the next Protospiel he ran, such as:
– the game design contest
– pitching your game
– food for the Protospiel
– ideas for improvement
– how to start your own Protospiel
– networking opportunities