Episode #92: Top 5 Developer Mistakes with John Brieger

John Brieger talks about some of the biggest mistakes he’s made during the development process so we can all learn from them. This is a follow-up to Episode 91: Going Full Time as a Game Developer with John Brieger.

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Episode #91: Going Full Time as a Game Developer with John Brieger

Learn why your game needs development help with professional developer, John Brieger. After you listen to this one, make sure to check out Episode 92: Top 5 Developer Mistakes with John Brieger.

Audio Version:

Resources:

Episode #72: Gaming with Edo on Overworld Games Experiments

Ed Baraf sits down with Brian Henk to discuss the history of experiments tried at Overworld Games, such as using IPs or releasing a game outside of Kickstarter — and how games have done in terms of profitability and copies sold. Going through what went well and what didn’t may give other creators some insight into what they should and should not do.

Audio Version: http://traffic.libsyn.com/theforbiddenlimb/edo_interview.mp3

 

Gen Con Designer Events and Metatopia with Double Exposure’s Vincent Salzillo

Brian had the pleasure of interviewing Vincent Salzillo, President of Double Exposure, Inc. His company organizes Gen Con events such as First Exposure Playtest Hall and the new First Encounter Designer Showcase (publisher speed dating) events. They also organize conventions such as DEXCON, DREAMATION, and METATOPIA. Plus they run the Envoy programs. It’s a lot! This is what we cover in 30 minutes:

  • METATOPIA – A convention for game designers.
  • First Exposure Playtest Hall – A Gen Con event for playtesting your game.
  • First Encounter Designer Showcase – A Gen Con event where you pitch your game to publishers, in a format similar to “publisher speed dating”.

Resources

 

 

Trapped in a Room with Juliana Patel and Ariel Rubin

Richard interviews Juliana Patel and Ariel Rubin who created the extremely successful Escape Room in a Box: The Werewolf Experiment that is now being published by Mattel. He learns all their secrets from their 2,000+ backer debut campaign! Some specific topics:

  • Partnering with Mattel
  • Escape room game opportunities
  • Replaying escape room games
  • Playtesting an escape room game
  • Creating the puzzles
  • Lessons learned from the Kickstarter campaign
  • Finding your audience

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/BGBP064.mp3

 

References

Interview with Eduardo Baraf

Brian interviews Eduardo Baraf about his company Pencil First Games and all the analog and digital games he has designed and published. He recently released Gem Packed Cards with both a card game version and a mobile version of it at roughly the same time. We talk about how that went and so much more in this interview.

Podcast/Audio Version: http://traffic.libsyn.com/theforbiddenlimb/eduardo_interview.mp3

Board Game Legal Issues with Zachary Strebeck

In this episode, we ask a REAL LAWYER, Zachary Strebeck, about the questions you’ve always wanted to ask about the game industry. Zach has been a contributor for The Dice Tower for a long time as he specializes in board and video game cases and clients. Here are some topics we cover:

  • Copyrights, Patents
  • Creative Commons Licenses
  • Contract Pitfalls
  • Protecting Game Mechanics
  • What do I do if someone steals my game idea?
  • Non-Disclosure Agreements

Podcast/Audio: http://traffic.libsyn.com/theforbiddenlimb/FLP019.mp3

Resources
http://www.strebecklaw.com/ – Zach’s website.
http://legalmovespodcast.com/ – Zach’s podcast.