Brian had the pleasure of interviewing Vincent Salzillo, President of Double Exposure, Inc. His company organizes Gen Con events such as First Exposure Playtest Hall and the new First Encounter Designer Showcase (publisher speed dating) events. They also organize conventions such as DEXCON, DREAMATION, and METATOPIA. Plus they run the Envoy programs. It’s a lot! This is what we cover in 30 minutes:
METATOPIA – A convention for game designers.
First Exposure Playtest Hall – A Gen Con event for playtesting your game.
First Encounter Designer Showcase – A Gen Con event where you pitch your game to publishers, in a format similar to “publisher speed dating”.
The San Jose Protospiel had over 75 designers and 450 players in its second year, making it the largest protospiel to date. Grant Rodiek from Hyperbole Games hosted a panel there on board game design, development, and publishing. The panel members are:
Jeremy Commandeur – Designer, Organizer of Protospiel San Jose
Teale Fristoe – Designer, Publisher at Nothing Sacred Games
Peter Vaughan – Designer, Publisher, and Development Director for Breaking Games
Aldo Ghiozzi – Game Consolidator with Impressions
Brian Henk – Designer, Publisher at Overworld Games
Grant Rodiek – Designer, Publisher with Hyperbole Games
What’s the best way to get noticed by a publisher at a convention? What annoys them? What excites them? We talk about our experience and lessons learned as we cover these topics:
– Making Appointments
– Sell Sheets
– Elevator Pitch
– Finding a Publisher that Fits Your Game
– Publisher Speed Dating
– Follow-ups After a Pitch
Get some more insights from the organizer of the San Jose Protospiel, Jeremy Commandeur, on what went well and what he will improve at the next Protospiel he ran, such as:
– the game design contest
– pitching your game
– food for the Protospiel
– ideas for improvement
– how to start your own Protospiel
– networking opportunities
Jeremy Commandeur ran the San Jose Protospiel event and we discuss the behind-the-scenes of what when well and what could be improved. Here are some of the topics we cover in this episode:
– Game Design Contest
– Practicing pitching
– Budgetting for food
– Starting your own Protospiel
– Leveling up your game
This panel was from the 2015 San Jose Protospiel and covered design and publishing of tabletop games. It was hosted by Grant Rodiek and also had Teale Fristoe, Chris Castagnetto, Jeremy Commandeur, and Brian Henk.