How should you use print-and-plays as a designer, publisher, or indie creator? We discuss some options!
- Advantages
- Early Feedback
- Kickstarter
- Limited or Full Version?
- What do players use them for?
- Shopping Ahead
- Evaluating Gameplay
- Evaluating Art
- Why a P&P isn’t giving the game away.
- Translations
- Other components
- PnPs at Cons
Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/BGBP042.mp3