Top 5 Keys to Convention Preparation

We give our top 5 tips for convention preparation from the designer and publisher perspective. We also cover these topics:
– Smaller conventions vs. bigger conventions
– Should we go to non-gaming conventions?
– Matching conventions to your theme
– Reusing signage and supplies
– How many copies to bring?
– Packing for a con

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/FLP025.mp3

 

 

 

 

Conventions, Booths, and Selling Your Design

Today the topic is getting ready for a convention from the perspective of someone playing games, publishing games, and designing games. How do you get your design in front of publishers? How do you get buzz going for a booth? What are the booth-goer “use cases”? How do you make the most of your convention? We discuss some of these options for getting people into your booth:

– signage
– promo cards
– advertising in convention guides
– coupon books
– contests
– t-shirts
– tournaments

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/FLP023.mp3

 

Working with an Artist

We talk about improving the relationship between a publisher and an artist. What are some tips to make it mutually beneficial?

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP018.mp3

References:

Working with Artists | Hyperbole Games
http://hyperbolegames.com/2013/04/14/working-with-artists/

Kelley McMorris illustration: Self-Published Authors: 10 Tips on How to Email an Illustrator
http://kmcmorris.blogspot.com/2015/04/self-published-authors-10-tips-on-how.html

Finding Art For Your Prototype

The Forbidden Limb debuts on The Dice Tower Network with tips on finding art for your prototype.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP016.mp3

Links mentioned:

Top 9 Designer Considerations for Publishing Contracts

Jeremy tells us the top 9 items he believes designers should consider adding to a publishing contract before they sign it.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP015c.mp3

We don’t have video for this one due to some camera issues. Sorry about that!