Conventions, Booths, and Selling Your Design

Today the topic is getting ready for a convention from the perspective of someone playing games, publishing games, and designing games. How do you get your design in front of publishers? How do you get buzz going for a booth? What are the booth-goer “use cases”? How do you make the most of your convention? We discuss some of these options for getting people into your booth:

– signage
– promo cards
– advertising in convention guides
– coupon books
– contests
– t-shirts
– tournaments

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/FLP023.mp3

 

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