Top 10 Mistakes New Designers Make (Publisher Perspective)

Brian makes a list of the top 10 mistakes new designers make from the perspective of a publisher and we all debate about it. This covers things like the design decisions that will make a game harder to sell. Jeremy will share his list from a designer perspective in the next episode!

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/BGBP036.mp3

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Manufacturing Quality

Today we talk about manufacturing quality. Here are some of the topics:

  • Print-on-Demand Quality
  • CMYK & RGB Issues
  • Defects and Limitations
  • When are defects worth the risk?
  • Which manufacturer should publishers choose?
  • How to gauge quality
  • Quality for repetitive use
  • Does the manufacturer influence a purchase?

Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP031.mp3

 

Top 5 Keys to Convention Preparation

We give our top 5 tips for convention preparation from the designer and publisher perspective. We also cover these topics:
– Smaller conventions vs. bigger conventions
– Should we go to non-gaming conventions?
– Matching conventions to your theme
– Reusing signage and supplies
– How many copies to bring?
– Packing for a con

Audio/Podcast Version: http://traffic.libsyn.com/theforbiddenlimb/FLP025.mp3

 

 

 

 

Working with an Artist

We talk about improving the relationship between a publisher and an artist. What are some tips to make it mutually beneficial?

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP018.mp3

References:

Working with Artists | Hyperbole Games
http://hyperbolegames.com/2013/04/14/working-with-artists/

Kelley McMorris illustration: Self-Published Authors: 10 Tips on How to Email an Illustrator
http://kmcmorris.blogspot.com/2015/04/self-published-authors-10-tips-on-how.html

Finding Art For Your Prototype

The Forbidden Limb debuts on The Dice Tower Network with tips on finding art for your prototype.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP016.mp3

Links mentioned:

Top 9 Designer Considerations for Publishing Contracts

Jeremy tells us the top 9 items he believes designers should consider adding to a publishing contract before they sign it.

Audio/Podcast: http://traffic.libsyn.com/theforbiddenlimb/FLP015c.mp3

We don’t have video for this one due to some camera issues. Sorry about that!