(link for direct download of podcast episode)
Jeremy and Brian cover the top 5 things that are most commonly wrong with a pitch a game designer gives to a publisher. If you’re a designer, you’ll probably find something in here that you can use to improve your next pitch.
Thanks to Mark Edwards for editing this and adding the intro/outro!
2 thoughts on “Episode #80: Top 5 Things That Are Probably Wrong with Your Game Pitch”
I can’t tell you how much I appreciate this show, the folks who make it, and the effort that it must take to put it all together! Fantastic!
Thanks for taking the time to tell us that, Jeff. That’s the kind of thing that keeps us going. :) P.S. I’m enjoying your Twitter feed too, great content sharing there!