(link for direct download of podcast episode)
Jeremy and Brian cover the top 5 things that are most commonly wrong with a pitch a game designer gives to a publisher. If you’re a designer, you’ll probably find something in here that you can use to improve your next pitch.
Thanks to Mark Edwards for editing this and adding the intro/outro!
I can’t tell you how much I appreciate this show, the folks who make it, and the effort that it must take to put it all together! Fantastic!
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Thanks for taking the time to tell us that, Jeff. That’s the kind of thing that keeps us going. :) P.S. I’m enjoying your Twitter feed too, great content sharing there!
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